Dragon’s Dogma 2 Title Update Adds Casual Mode, Reduces Crashes and Improves Frame Rate

Capcom promised an update for Dragon’s Dogma 2 on PC and consoles and has delivered what may be its biggest yet. The title update reduces the frequency of crashes and fixes issues causing CPU overload. Yes, almost six months after launch, you should finally see improved frame rates in town centers or where many NPCs tend to congregate.

However, these pale in comparison to the addition of Casual Mode. It’s available to switch to mid-game (though you can’t switch from Casual to Normal) and changes several gameplay aspects. Ferrystones cost less, inn fees are reduced, and Pawns will recover from Dragonsplague without a calamity, even if they’re terminal. It’s also much more difficult to reach “Heavy” or “Very Heavy” carry weight

Other notable quality-of-life changes include a Portcrystal in Bakbattahl, the ability to revive your Main Pawn at Forgotten Riftstones infinitely, and more. There are also varying idle animations for Pawns and new animations when dashing. Check out some of them below.

Dragon’s Dogma 2 is available for Xbox Series X/S, PS5, and PC. You can read our review, where we awarded it a 10 out of 10.

Dragon’s Dogma 2 – Title Update (September 17th)

Added Features and Adjustments

  • Further fixes to issues around CPU overload in certain situations.
  • Reducing frequency of crashes.
  • Adding Casual Mode.
    – Reduced inn fees for staying at an inn.
    – Reduced price of Ferrystones.
    – More difficult for weight carried to become “Heavy” or “Very Heavy.”
    – Less Stamina expended when dashing outside of battle.
    – Loss gauge will not increase when selecting “Load from Last Save” after the Arisen dies.
    – Pawns will recover from dragonsplague without a “devastating calamity” occurring, even if the symptoms progress to a terminal stage.
  • Adding a Portcrystal to Bakbattahl.
  • Adding “Sovran’s Crown,” “Sovran’s Plate,” and “Sovran’s Greaves” to the list of items that can be traded with the Dragonforged.
  • Adding variations to Pawns’ idle animations.
  • Adding animations for when Pawns and the Arisen start dashing.
  • Adding animation for when the Arisen is riding on a larger enemy that is flying at high speeds.
  • Making it so that the Main Pawn can be revived an infinite number of times at Forgotten Riftstones.
  • Adding Polski (Polish) under Display Language in the Language section of the Options menu.

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