Archetypes are the class system in in Metaphor: ReFantazio, with each one determining the skills an abilities available to you. Over the course of the game, you can invest in them more deeply to grow their power and expand their skillsets as you upgrade them.
Each Archetype revolves around a general playstyle or traditional RPG “job,” and as you progress, you will slowly unlock all 40+ of them throughout your journey across the United Kingdom of Euchronia. Some are unique, while others are advanced forms of a broader job category, such as the Mage, which then leads into the Wizard, Elemental Master, and Warlock Archetypes.
Initially, you will only have access to a few Archetypes in Metaphor: ReFantazio, but your collection will quickly grow. In this in-progress Metaphor: ReFantazio guide, we’ll show you how to unlock all Archetypes, including the high-level Royal Archetypes.
How to unlock new Archetypes in Metaphor: ReFantazio
You unlock Archetypes in Metaphor: ReFantazio by growing your bonds with other party members and your other social links throughout Euchronia. Enhanced Archetypes that expand one’s skillset can be unlocked by growing these bonds further and leveling up the base archetypes in a category (usually to the max level of 20). You will also need a hefty amount of MAG too.
Simply battling enemies will level up your Archetype as you play, and you can collect MAG from battles and locations throughout the towns you visit, like shops and alleys. MAG can also be obtained from converting money at the relevant vendor that offers the service throughout the game’s many locations.
These higher-end upgrades will take a lot of grinding and time to be able to obtain, and you will need multiple playthroughs to properly level up each Archetype. Read on to see how to unlock all Archetypes in Metaphor: ReFantazio, or use this table of contents to navigate directly to the Archetype you’re interested in.
All Archetypes list in Metaphor: ReFantazio
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The Seeker Archetype is automatically unlocked during the opening stages of the story in Metaphor: ReFantazio, at the Northern Border Fort. During your exploration of the fort, the power of the Seeker will awaken in you, and you will be able to use it.
Shortly after, you will befriend More in Akademeia and be able to customize your Archetypes and see the skills and unlocks available with the Seeker. This is your main starting Archetype during the opening moments of the game.
The Magic Seeker Archetype is the advanced form of the basic Seeker. To unlock it, you need to level up More’s bond to Rank 3 and level up the basic Seeker class to Rank 20. You will also need to spend 8,000 MAG to unlock this from Akademeia.
Most of these requirements should come naturally, but if you are looking to level up More’s bond, you will need to complete the Tasks he sets for you in Akademeia periodically.
The Soul Hacker is unlocked by leveling up More’s bond to Rank 7 and reaching Rank 20 with the Magic Seeker.
As with the Magic Seeker, you can level up More’s bond by completing the tasks he gives you throughout the game in Akademeia. This is the final stage form of the Seeker and you will also need a hefty 19,800 MAG to be able to unlock it.
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The Mage Archetype is the basic archetype unlocked after reaching Rank 1 with Gallica’s bond. This happens automatically as a part of the story in the Nord Mines after you defeat Klinger.
Therefore, you can’t miss the Mage Archetype. This moment in the story takes place early on, shortly after you obtain the Seeker.
The Wizard Archetype is the advanced form of the Mage. It is unlocked after reaching Rank 3 with Gallica’s bond and reaching Rank 20 with the Mage. You will also need 7,200 MAG to unlock it for the first time.
Gallica’s bond is upgraded throughout the main story automatically. So, by simply progressing through the game, you will reach Rank 3 — specifically after the events in Martira.
The Elemental Master is the final form of the basic Mage. It is unlocked upon reaching Rank 20 with the Wizard and growing Gallica’s bond to Rank 8.
This is done automatically once you reach day 9/24 in the game. You will also need 19,800 MAG to unlock this Archetype for the first time on each character. It is unlocked alongside the Warlock.
The Warlock is an even more enhanced form of the Mage (one of the only Archetype lines with four different Archetypes). Obtaining it requires you to go the extra mile and rank up both the Wizard class to Rank 20 and the Assassin class to Rank 10. You also need to reach Rank 8 with Gallica’s bond.
As with the Elemental Master, this happens once you reach day 9/24 in the game. It will also cost 19,800 MAG to learn this Archetype for the first time. It is unlocked alongside the Elemental Master.
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The Warlock class is a base Archetype unlocked upon reaching Rank 1 with Strohl’s bond. This automatically happens as a part of the story in the Nord Mine after defeating Klinger. Therefore, it is unmissable.
Beyond reaching this point in the story, you don’t need any additional MAG to unlock it, so you can switch to it right away, although it will cost you a little bit of MAG to equip it with each character, like with every other Archetype.
The Swordmaster is the advanced form of the Warrior. It is unlocked once you level up Strohl’s bond rank to Rank 3. This happens when you speak to him at any point in Martira.
Additionally, you will need 8,000 MAG to equip this Archetype and to level up the Warrior to Rank 20, which can take a while this early on in the game.
The final form of the Warrior is the Samurai. With even more powerful attacks, the requirements to unlock this Archetype are steep, tasking you with levelling up Strohl’s bond rank all the way to Rank 7. This can be done by completing his own quest, which he gives you after you reach Rank 5 with his bond.
On top of that, you will also need to get the Swordmaster to Rank 20 and spend 16,500 MAG to equip it.
The first Royal Archetype is the Royal Warrior. This is unlocked once you progress Strohl’s bond to Rank 8. Additionally, you will need to have levelled up the Warlord and Samurai to Rank 20.
Strohl’s bond can be progressed to Rank 8 once you progress and complete his unique quest. This requires Imagination Rank 3. Once this is done, on your next free day talk to Strohl again to reach Rank 7 and then again during your next free day after waiting 24 hours. This will allow you to reach Rank 8. You also need 30,000 MAG to be able to buy it.
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The Knight is a tough, powerful Archetype that can really elevate your early-game battles with its unique skills. It is automatically given to you as a part of the game’s story in Grand Trad.
Specifically, it is unlocked once you reach Rank 1 with Hulkenberg’s bond. This happens in the inn after the battle with Grius.
The Magic Knight is the advanced form of the Knight Archetype. It is unlocked once you reach Hulkenberg bond Rank 3. This can be achieved when you speak to her on the Gauntlet Runner after obtaining it.
You will also need to reach Rank 20 with the Knight class and spend 9,000 MAG to equip it. This may take you a while to earn at this point in the game, depending on how much you have used the Knight Archetype.
The Paladin is the stronger form of the Knight. To unlock this Archetype, you need to level up Hulkenberg’s bond Rank to 7 and have reached rank 20 with the Magic Knight Archetype. To reach Rank 7 with Hulkenberg you will need to speak to her during your free time on Virga Island.
Additionally, you will need to spend 18,750 MAG to unlock it with each character. It is unlocked alongside the Dark Knight.
The Dark Knight is another final form of the Knight, costing 18,750 MAG to unlock and requiring you to reach Rank 7 with Hulkenberg. As with the Paladin, this can be during your free time on Virga Island.
Alongside levelling the Knight class up to Rank 20, you will also need to level up the Sniper to Rank 10.
The Royal form of the Knight is aptly called the Royal Knight and is unlocked once you reach Rank 8 with Hukenberg’s bond. This occurs on the Gauntlet Runner during free time after you have spent time in Virga Island, reached Wisdom Rank 4, and progressed her bond to Rank 7.
As with all Archetypes, you will also need to drop MAG: 30,000 to be exact. This final form also asks you to level up a few other Archetypes: the Paladin to Rank 20 and the Dark Knight and Elemental Master to rank 15.
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The Healer Archetype is unlocked by levelling up Maria’s bond. Rank 1 is automatically given to you in Grand Trad when you meet her with Grius. As such, there are no special requirements to unlock it.
This class focuses on support spells and buffing and restoring your party back to health and is vital to success against bosses.
The Cleric Archetype is the enhanced form of the Healer. To unlock it, you will need to spend 9,000 MAG and reach Rank 20 with the base Healer Archetype.
Additionally, once you level up Maria’s bond to Rank 3, you will be able to study it. You can do this from 07/04 in the game’s calendar after completing her Promising Returns quest.
The Saviour Archetype is one of the only ones that requires you to reach Rank 8 with a social link you gain early on. This can be done with Maria in the month of 09 when you have free time. You will need to have ranked her bond up to level 7 already.
The class is the final form of the Healer, requiring a large sum of 18,750 MAG to unlock and you to have invested in the Cleric already, reaching Rank 20.
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The Brawler Archetype is unmissable, unlocked during the first dungeon during the events in Grand Trad. It is the basic form of the Archetype, not requiring any additional MAG or bond progression beyond befriending Catherina.
The Pugilist is a different story. To unlock this Archetype you will need to level up Catherina’s bond to Rank 3. This can be done as a part of the main story late in month 07 during a fight on your Gauntlet Runner’s journey.
Unlocking the Pugilist also requires you to have the Brawler at Rank 20 and to spend 9,200 MAG.
The Martial Artist Archetype is the final form of the Brawler, unlocked upon reaching Rank 8 with Catherina’s bond. This occurs during free knights in month 09 provided you have taken every other opportunity to level up Catherina’s bond.
As with all other Archetypes, you will need to spend a lot of MAG – 24,750 to be exact. Additionally, you will have to rank the Pugilist up all the way to Rank 20.
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The Merchant class is a unique class, utilising skills that spend your money to deal damage. While a pricy choice, it can be incredibly effective in ways other classes are unable to be. Unlocking it can be done early in the game in Grand Trad upon befriending Brigitta. This requires you to speak to her outside her shop in the city, reach Wisdom 2, and complete the A Bullish Embargo side quest.
This is quite tough at this point in the game, although possible at around level 9-11. Once you return to Grand Trad from your trip on this quest, you will befriend her and get access to the Archetype.
The Tycoon is the final, much more advanced form of the Merchant. To obtain it, you need to reach Rank 20 with the Merchant and Rank 10 with the Commander. Additionally, it will cost you 24,000 MAG to equip it on each character for the first time.
Finally, you will also need to have worked with Brigitta throughout the game and upgraded her bond Rank to level 8. This can be done at the very end of the 09 month provided you have upgraded her rank to level 7 already.
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The Gunner Archetype is an Archetype More will tell you about long before you can earn it. It is unlocked when you reach Martira and have free time to speak with Neuras.
This is the basic form of the class, not requiring any additional MAG investments beyond the unlock cost.
The Sniper Archetype is the advanced form of the basic Gunner. It can be unlocked once you reach Rank 3 with Neuras’ bond. This happens after you turn in the second relic on the Gauntlet Runner during the evening.
You will also need to have levelled up the Gunner to Rank 20 and the Seeker to Rank 10. Unlocking it costs 10,000 MAG.
The Dragoon is the final form of the Gunner, requiring a wallet-denting 27,000 MAG to unlock and the Sniper and Magic Knight to be Rank 20 and 10, respectively. Additionally, you will need to upgrade Neuras’ bond to Rank 8.
This can be done upon turning in all relics and then completing the Petty Thief quest which can be picked up at the Recruitment Center in Grand Trad.
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The Thief is a rather unique Archetype in Metaphor: ReFantazio, unlike a lot of the early-game Archetypes. To unlock it, you will need to befriend Heismay and reach bond Rank 1. This happens about a month after the game starts (in-game calendar) on 07/04.
As this is a basic Archetype, no additional requirements are needed beyond spending MAG to equip it for your different party members.
The Assassin is the advanced Archetype form of the Thief, with enhanced skills and more powerful attacks. This Archetype is unlocked the day after the events in Kiregante Castle in Mantira upon speaking with Heismay.
Additionally, you will need to level up the Thief to Rank 20 and spend 10,000 MAG to unlock this Archetype.
The Ninja is the final form of the Thief Archetype in the game. It is complete with the most powerful skills for the class but requires a lot of investment. To unlock it you will need to spend an eye-watering 22,500 MAG and reach Rank 20 with the Assassin. You will also need to reach Rank 20 with the basic Sniper class (detailed below).
Finally, you will need to reach Rank 7 with Heismay’s Bond. This occurs on the Gauntlet Runner late in the 07 month during the next free day in any city at night by talking to him.
The final form of the Thief is the Royal Thief, unlocked upon reaching Rank 8 with Heismay’s bond. This occurs on the next free day on the Gauntlet Runner after you have reached Rank 7. To reach Rank 7, you will need to speak to him consistently on the Gauntlet Runner, days and evenings when he is available. You will also need Imagination Rank 4.
On top of that, you will need to level up three Archetypes: Ninja, Dragoon, and Tycoon. The Ninja and Tycoon need to be levelled up to Rank 20 in addition to improving Heismay’s bond. The Dragoon only needs to be levelled up to Rank 15. With that done, you can spend another 30,000 MAG to unlock this Royal Archetype.
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The Commander is tied to befriending Bardon in Martira. After the events in Kiregante Castle, speak to him to obtain the Archetype. There aren’t any additional requirements beyond this as the Commander is a basic Archetype.
The General Archetype is unlocked upon reaching Rank 3 with Bardon’s bond. This involves talking to him a couple of days after you talk to him late in the 07 month to upgrade his bond to Rank 2.
It is the enhanced form of the Commander, requiring you to get that Archetype to Rank 20. You will also need to hand over 11,700 MAG to purchase it for each character.
The final form of the Commander is the Warlord. Thirsty for battle, you will need to have fought a lot of enemies to upgrade the General Archetype to Rank 20 and get the 32,000 MAG needed to purchase it.
Additionally, you have to rank Bardon’s bond up to Rank 8. This can be done on a free day late in the 09 month after already reaching bond rank 7.
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The Faker Archetype is another one that can be unlocked in Matira. It requires an Imagination level of 2 in order to complete the relevant quest: A Dagger, A Ring, and a Rake from Alonzo in Thoroughfare Square.
No additional requirements are needed beyond this, which will have you befriend Alonzo.
The Trickster class is unlocked upon reaching Rank 8 with Alonzo’s bond, leveling it up all the way. This can be done during your free time in month 09 provided you have used every opportunity to level up his bond already.
You will also need to Reach Rank 20 with the Faker and spend 28,800 MAG to unlock it for each character.
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The Masked Dancer is a unique Archetype gained from befriending Junah and reaching Rank 1 with that bond. This occurs during the free time late in the 08 month. Upon getting the Potion of Blight, talk to her and complete her quest to befriend her.
With this being a basic Archetype, there are no additional unlock requirements beyond this.
The Persona Master Archetype is unlocked by progressing Junah’s bond further, specifically up to Rank 6. This can be done by consistently talking with her at night on your free days in a city and then on the Gauntlet Runner once you reach Rank 5.
On top of that, you will need to have reached Rank 20 with the Masked Dancer and Rank 10 with the Faker Archetypes. Unlocking it for each character will cost a pricey 38,000 MAG too.
The final form of the Masked Dancer is the Royal Masked Dancer. To unlock this, you will need to have levelled up the Persona Master to Rank 20 and the Trickster to Rank 20. Then, you can complete the final step and level up Junah’s bond to Rank 8.
This is done on the next free evening after your have reached Rank 7. To get to that point, you will need to have at least Imagination Rank 4 and continue to talk to Junah to get new levels. You will need 30,000 MAG though to be able to equip the Royal Masked Dancer.
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The Summoner is unlocked once you reach bond Rank 1 and befriend Eupha. There are no additional unlock requirements for this Archetype as it is a basic one.
This can happen on Virga Island on a free day after the events at the Dragon God Temple, quite far into the game.
The Devil Summoner is an enhanced form of the basic Summoner, although it requires more investment than your typical advanced Archetype. This is because you will need to reach rank 20 with the Summoner and rank 10 with the Magic Seeker. Unlocking it will also cost you 28,500 MAG.
Finally, you will also need to ensure you have reached Rank 6 with Eupha’s bond. This can be fond by simply speaking to her again and again after initially befriending her — waiting a day between each rank up.
The Royal Summoner is unlocked once Eupha’s bond is ranked up to Rank 8. This can be done on the Gauntlet Runner whilst travelling after you have completed her quest “Wayward Shepher” from the end of the 09 month. Once this has been done, you can level up her bond again at any point whilst travelling on the Gauntlet Runner.
As with all Royal Archetypes, you will also need to have 30,000 MAG spare to unlock it. Finally, to equip it, you will need to have reached Rank 20 with both the Devil Summoner and the Soul Hacker Archetypes.
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The Berserker Archetype is unlocked once you befriend Basilio and talk to him on the Gauntlet Runner. This will level up his bond to Rank 1 and allow you to purchase the class and equip it for any of your party members.
The Destroyer Archetype is unlocked upon levelling up and growing your bond with Bassilio – specifically to Rank 6. This can be done by speaking to him once you reach Rank 4 upon talking to him on your free days and on the Gauntlet Runner. You will need maximum Imagination to unlock the Archetype though.
Purchasing it will also require you to reach Rank 20 with the Berserker and spend a hefty amount of MAG.
The Royal Berserker is the final, ultimate form of the Berserker Lineage, unlocked once you reach Rank 8 with Basilio’s bond. This can be done once you have reached Rank 7 with Basilio and then wait a full day to complete the “A Brother’s Mercy” quest. You will also need to have your Eloquence levelled up to Rank 5.
Additionally, you will need to reach Rank 20 with both the Destroyer and Martial Artist Archetypes. With all of this done you can spend 30,000 MAG to unlock the Archetype.
The Prince is the final Archetype in the game, and the last you can unlock. It is usable by the protagonist only and is obtained during the story events on 9/24. You can’t miss it.
For more, see our guides on how to get all endings, how to unlock all Followers, and how to increase your Eloquence.